
begintalkscript;

variables;

begintalknode 10;
	state = -1;
	nextstate = 10;
	question = "Traveler";
	text1 = "This man is currently focused on the woman sitting across from him, and the two are discussing something. Eventually, he notices you.";
	text2 = "_Excuse me, would you mind leaving us alone?_";
	text5 = "The man doesn't even acknowledge your presence, and continues his conversation.";
	action = INTRO;
	code = 
		if(get_flag(2,0) == 1)
			end();
	break;
begintalknode 11;
	state = 10;
	nextstate = -1;
	question = "What brings you to Stratton?";
	text1 = "_A vacation, which we'd be able to enjoy much more if you'd leave us the hell alone!_";
	text2 = "The man turns away from you, and refuses to speak any more.";
	action = END_TALK;
	code = 
		set_flag(2,0,1);
	break;
begintalknode 15;
	state = -1;
	nextstate = 15;
	question = "Traveler";
	text1 = "This woman is clearly in the middle of a conversation with the man seated across from her, and she is clearly agitated by your interruption.";
	text2 = "_Why are you bothering us?_";
	text5 = "The woman refuses to speak with you.";
	action = INTRO;
	code = 
		if(get_flag(2,1) == 1)
			end();
	break;
begintalknode 16;
	state = 15;
	nextstate = -1;
	question = "What brings you to Stratton?";
	text1 = "_We're on a vacation, and we'd appreciate it if you could leave us alone._";
	text2 = "With that, she returns to her conversation.";
	action = END_TALK;
	code = 
		set_flag(2,1,1);
	break;
begintalknode 20;
	state = -1;
	nextstate = -1;
	question = "Soldier";
	text1 = "This soldier is lying on the floor unconscious, but fortunately it looks like he's breathing. And you can smell the alcohol on his breath, so you're not all that worried. You leave him alone.";
	action = END_TALK;

